
Antonio Gutierrez
Developer @ InnerSloth
Antonio Gutiérrez is a game developer with over ten years of experience in the game development field. Starting his career as a programmer and game director in the Mexican studio Bromio, he helped develop over 10 different titles available in several platforms in collaboration with a variety of studios from all around the world. During his career, he has attended several international events as an exhibitor like PAX West, PAX East, PAX South, BitSummit (Kyoto) and the Tokyo Game show. Antonio is currently a Unity programmer at Innersloth, developers of the award-winning game Among Us, where he is specialized in console work and software development.













